Gears of War E-Day review roundup: the scores at launch
The Gears of War E-Day review scores are in, and they are strong. Metacritic shows a Metascore of 87 from 41 critic reviews, with 38 positive, 3 mixed and none negative. OpenCritic puts the Top Critic Average at 88, with 92% of critics recommending it across 74 reviews. We checked both pages on 6 October 2026, and aggregate numbers drift as more outlets file, so treat them as a snapshot.
The timing matters. Reviews began landing on 1 October, when Premium Edition owners got early access, and the worldwide launch follows on 6 October at 8:00 a.m. PT / 15:00 UTC, according to the Xbox Wire post from The Coalition's studio head Mike Crump. So most of these verdicts come from critics who had the game days before the general audience.
If you only want the answer to whether Gears of War: E-Day is worth it: critics say yes, particularly for combat and presentation, with a consistent caveat about story and open areas that we unpack below.
One note on method. We read the aggregator pages directly on 6 October and took scores and quotes from those pages, then used Pure Xbox's roundup only for outlets we could not open ourselves, and we label those as secondhand. Aggregators also count reviews differently: Metacritic's 41 and OpenCritic's 74 reflect different outlet lists and weighting, which is why the headline numbers differ by a point.
Where the praise comes from
The top end of the scores is unusually high. On Metacritic, DayOne, Generacion Xbox, Pure Xbox, IGN Spain, Eurogamer Germany and TheXboxHub all scored the game 100. DayOne called it "the best Gears has ever felt to play", and Pure Xbox wrote that it is "the best the combat has felt in twenty years". Those are enthusiast and regional outlets, so read the 100s as signal about the combat rather than a sign the game is flawless.
The bigger names are warm without going that far. Pure Xbox's roundup lists IGN at 9/10, VGC at 8/10 and GAMINGbible at 8/10. On OpenCritic, TheSixthAxis gave 8/10, GameRant 9/10, TrueAchievements 9/10 and The Games Machine 9/10. The Games Machine credited The Coalition with modernizing "movement and cover mechanics without sacrificing the series' hallmarks", and praised a technical presentation it called top-tier.
“For better or worse, E-Day is distinctly Gears, and I had a good time with it, even if the story is disappointing and the open areas are fairly dull.”
Where critics push back: story and open areas
The dissent is narrow and repeats. GameSpot's Richard Wakeling scored the game 7/10, saying he had a good time but found the story disappointing and the open areas fairly dull. Wccftech's Alessio Palumbo gave 7.4/10 and wrote that it "feels like a step back from Gears 5 in several ways", with a narrative that is "a lot less memorable" and forgettable side content.
Pure Xbox's roundup also lists The Guardian at 6/10, which it summarizes as a safe and repetitive experience. We could not open that review ourselves, so we are reporting it as a secondhand figure. Even so, the pattern is clear: when critics mark the game down, it is for what surrounds the shooting, not the shooting itself. Palumbo's own summary is that third-person shooter gameplay is "better than ever" even as the game is not "the kind of masterpiece that sells a console like the original did".
How E-Day compares with earlier Gears games
Context makes 87 more meaningful. On Metacritic's pages, the original Gears of War scored 94, Gears of War 2 scored 93 and Gears of War 3 scored 91. The Coalition's first two mainline games, Gears of War 4 and Gears 5, both landed on 84, and the Epic-era spin-off Gears of War: Judgment on 79.
That puts E-Day above everything since Gears of War 3 in 2011 and below the first three games. The Coalition has also been loud about how it got there. Studio technical director Kate Rayner told 80.lv the team "literally rebuilt everything from scratch", a claim that fits a ground-up rebuild. The score suggests the rebuild paid off for critics, though it does not make E-Day a new high for the series.
What you pay, and what your PC needs
Steam lists Gears of War: E-Day at $69.99 for the Standard Edition and $99.99 for the Premium Edition. Xbox Wire says Early Access ran from 1 October for Premium Edition players and for Game Pass subscribers who bought the Premium Upgrade, and that cloud gaming is available through Game Pass Ultimate. Xbox Wire also runs a headline reading "Coming to Xbox Game Pass: Gears of War: E-Day, Minecraft Dungeons II, Dune: Awakening, and More", so check the Game Pass tier you hold before paying.
On PC, Steam says a hardware ray-tracing capable GPU is required. Minimum specs are a Ryzen 5 2600X, Core i7-6850K or i5-10400, 12 GB of RAM and a GPU of RTX 2060, RX 6600 or better. Recommended specs are a Ryzen 5 5600 or i5-11600K, 16 GB of RAM and an RTX 3060 Ti or RX 6700 XT. Both tiers need Windows 10 or 11, DirectX 12, an SSD and 115 GB of free space.
Should you buy it now or wait?
Reviews support buying if you want a campaign-led, brutal third-person shooter and care about co-op and Horde Siege. They support waiting if story is your priority, because the two clearest dissenting reviews both hit it, or if you only want to try it through a subscription.
Two cautions. First, the Metacritic user score was based on only four ratings when we checked, so player sentiment is not yet a useful signal. Second, review code and launch-day servers are different tests: online modes, matchmaking and PC performance across the wide range of hardware will not be judged until the public is playing. We will not update the score here quietly; if the aggregates move materially we will note the date of any change.
A last point on how to read the 100s. A perfect score from a fan-focused outlet tells you the game delivers what Gears fans want, which is useful if you are one. The 7s and 8s from general outlets tell you how the game looks to someone without that attachment, and those are the numbers a newcomer should weigh most. GAMINGbible's 8/10 is described in Pure Xbox's roundup as an excellent starting point for newcomers, which is the best argument that you do not need to have played the earlier games.
Frequently asked
What is the Gears of War E-Day review score?
Metacritic shows a Metascore of 87 from 41 critic reviews, with 38 positive, 3 mixed and none negative. OpenCritic shows a Top Critic Average of 88, with 92% of critics recommending it across 74 reviews. We checked both on 6 October 2026, and aggregate scores can shift as more critics publish. The lowest individual scores we found were GameSpot at 7 out of 10 and Wccftech at 7.4 out of 10.
Is Gears of War: E-Day worth it?
According to critics, yes for most Gears fans. Reviewers praise the combat, the technical presentation and the co-op campaign, and an OpenCritic recommend rate of 92% is high. The consistent complaints are a story some found disappointing or forgettable and open areas that GameSpot called fairly dull. If you want a punchy shooter, the reviews favor buying. If you want a standout narrative, they suggest caution.
Is Gears of War: E-Day the best Gears game?
Not by Metacritic's numbers. E-Day sits at 87, below Gears of War at 94, Gears of War 2 at 93 and Gears of War 3 at 91. It is above Gears of War 4 and Gears 5, which both scored 84, and above Gears of War: Judgment at 79. Some outlets, such as Pure Xbox and DayOne, called it the best in the series, but the aggregates place it fourth.
When does Gears of War: E-Day come out?
The worldwide launch is 6 October 2026 at 8:00 a.m. PT, which is 15:00 UTC, according to Xbox Wire. Premium Edition owners and Game Pass subscribers who bought the Premium Upgrade got early access from 1 October at the same time of day. The game is on Xbox Series X and S, Windows PC and Steam, with cloud gaming through Game Pass Ultimate.
How much does Gears of War: E-Day cost?
Steam lists the Standard Edition at $69.99 and the Premium Edition at $99.99 in US dollars. Prices on the Microsoft Store and in other regions can differ, so check your own storefront. Game Pass subscribers may have other routes in, and Xbox Wire describes a Premium Upgrade for early access. Our earlier piece on the early access launch covers what the Premium Edition adds.
What are the PC requirements for Gears of War: E-Day?
Steam lists a minimum of a Ryzen 5 2600X, Core i7-6850K or i5-10400, 12 GB of RAM and a GPU such as the RTX 2060 or RX 6600. Recommended is a Ryzen 5 5600 or i5-11600K, 16 GB of RAM and an RTX 3060 Ti or RX 6700 XT. A ray-tracing capable GPU, an SSD, DirectX 12 and 115 GB of space are all required.
